CopilotKit

Writing agent state

Write to agent's state from your application.


This example demonstrates writing to shared state in the CopilotKit Feature Viewer.

What is this?#

This guide shows you how to write to your agent's state from your application.

When should I use this?#

You can use this when you want to provide the user with feedback about what your agent is doing, specifically when your agent is calling tools. CopilotKit allows you to fully customize how these tools are rendered in the chat.

Implementation#

Run and connect your agent#

You'll need to run your agent and connect it to CopilotKit before proceeding. If you haven't done so already, you can follow the instructions in the Getting Started guide.

If you don't already have an agent, you can use the coagent starter as a starting point as this guide uses it as a starting point.

Define the Agent State#

Create your Pydantic AI agent with a stateful structure. Here's a complete example that tracks language:

agent.py
from textwrap import dedent

from pydantic import BaseModel
from pydantic_ai import Agent, RunContext
from pydantic_ai.ag_ui import StateDeps


class AgentState(BaseModel):
    """State for the agent."""
    language: str = "english"


agent = Agent("openai:gpt-5.4-mini", deps_type=StateDeps[AgentState])


@agent.instructions()
async def language_instructions(ctx: RunContext[StateDeps[AgentState]]) -> str:
    """Instructions for the language tracking agent.

    Args:
        ctx: The run context containing language state information.

    Returns:
        Instructions string for the language tracking agent.
    """
    return dedent(
        f"""
        You are a helpful assistant for tracking the language.

        IMPORTANT:
        - ALWAYS use the lower case for the language
        - ALWAYS response in the current language: {ctx.deps.state.language}
        """
    )


app = agent.to_ag_ui(deps=StateDeps(AgentState()))

if __name__ == "__main__":
    import uvicorn
    uvicorn.run(app, host="0.0.0.0", port=8000)

Call agent.setState from the useAgent hook#

useAgent returns an agent object with a setState method that you can use to update the agent state. Calling this will update the agent state and trigger a rerender of anything that depends on the agent state.

ui/app/page.tsx
import { useAgent } from "@copilotkit/react-core/v2"; 

// Define the agent state type, should match the actual state of your agent
type AgentState = {
language: "english" | "spanish";
}

// Example usage in a pseudo React component
function YourMainContent() {
  const { agent } = useAgent({ 
    agentId: "my_agent",
    initialState: { language: "english" }  // optionally provide an initial state
  });

  // ...

  const toggleLanguage = () => {
    agent.setState({ language: agent.state?.language === "english" ? "spanish" : "english" }); 
  };

  // ...

  return (
    // style excluded for brevity
    <div>
      <h1>Your main content</h1>
      <p>Language: {agent.state?.language}</p>
      <button onClick={toggleLanguage}>Toggle Language</button>
    </div>
  );
}

Important

The name parameter must exactly match the agent name you defined in your CopilotRuntime configuration (e.g., my_agent from the quickstart).

Give it a try!#

You can now use agent.setState to update the agent state and agent.state to read it. Try toggling the language button and talking to your agent. You'll see the language change to match the agent's state.

Advanced Usage#

Re-run the agent with a hint about what's changed#

The new agent state will be used next time the agent runs. If you want to re-run it manually, use copilotkit.runAgent().

The agent will be re-run with the latest updated state. You can also add a hint message before re-running.

ui/app/page.tsx
import { useAgent, useCopilotKit } from "@copilotkit/react-core/v2";

// ...

function YourMainContent() {
  const { agent } = useAgent({
    agentId: "my_agent",
  });
  const { copilotkit } = useCopilotKit(); 

  // setup to be called when some event in the app occurs
  const toggleLanguage = async () => {
    const newLanguage = agent.state?.language === "english" ? "spanish" : "english";
    agent.setState({ language: newLanguage });

    // add a hint message and re-run the agent
    agent.addMessage({
      id: crypto.randomUUID(),
      role: "user",
      content: `the language has been updated to ${newLanguage}`,
    });
    await copilotkit.runAgent({ agent });
  };

  return (
    // ...
  );
}

Intermediately Stream and Render Agent State#

By default, the Pydantic AI Agent state will only update between Pydantic AI Agent node transitions -- which means state updates will be discontinuous and delayed.