Components as Tools

Let your agent render rich React components directly in the chat by calling them as tools.

Open your coding agent in your project's folder, or in an empty folder for a new app.This runs in a coding agent on your computer.

"""MS Agent Framework agent backing the Tool-Based Generative UI demo.The frontend registers `render_bar_chart` and `render_pie_chart` tools via`useComponent`. CopilotKit's runtime forwards those frontend tool definitionsto the agent at request time, so the agent can call them by name.There are no backend tools here -- the agent's job is to recognize chartintent in the user's message and emit a tool call with structured chart data.The frontend then renders the result inline."""from __future__ import annotationsfrom textwrap import dedentfrom agent_framework import Agent, BaseChatClientfrom agent_framework_ag_ui import AgentFrameworkAgentSYSTEM_PROMPT = dedent(    """    You are a data visualization assistant.    When the user asks for a chart, call `render_bar_chart` or    `render_pie_chart` with a concise title, short description, and a `data`    array of `{label, value}` items. Pick bar for comparisons over a small set    of categories; pick pie for composition / share-of-whole.    Keep chat responses brief -- let the chart do the talking. After you    finish executing tools, send a brief final assistant message so it    persists in the conversation.    """).strip()def create_gen_ui_tool_based_agent(chat_client: BaseChatClient) -> AgentFrameworkAgent:    """Instantiate the Tool-Based Generative UI demo agent."""    base_agent = Agent(        client=chat_client,        name="gen_ui_tool_based_agent",        instructions=SYSTEM_PROMPT,        # Both rendering tools (`render_bar_chart`, `render_pie_chart`) are        # registered on the frontend via `useComponent`. The runtime forwards        # them as tool definitions at request time.        tools=[],    )    return AgentFrameworkAgent(        agent=base_agent,        name="CopilotKitMSAgentGenUiToolBasedAgent",        description=(            "Data-visualization assistant that turns chart requests into "            "frontend-rendered bar and pie charts via tool calls."        ),        require_confirmation=False,    )

What is this?#

Tool-based Generative UI is the simplest form of Generative UI: you register a React component with useComponent, and CopilotKit exposes it to the agent as a tool. When the agent calls the tool, CopilotKit renders your component inline in the chat, passing the tool's arguments straight through as typed props.

Unlike tool rendering, which wraps a real backend tool in a custom UI, tool-based GenUI is the component. There is no handler, no user interaction, no server-side execution. The agent decides when to show it, populates the data, and CopilotKit paints it.

When should I use this?#

Use useComponent when you want to:

  • Display rich UI (cards, charts, tables, dashboards) inline in the chat
  • Show structured data the agent has derived from its reasoning
  • Render previews, status indicators, or visual summaries
  • Let the agent present information beyond plain text

For components that need user interaction, see Human-in-the-loop. For operational transparency around a real backend tool, see Tool rendering.

How it works in code#

Nothing to wire on the agent

CopilotKit's runtime forwards frontend tool definitions to the agent at request time, so the agent can call a component registered with useComponent by name. There are no backend tools to declare.

src/agents/chart_agent.py
from agent_framework import Agent

agent = Agent(
    chat_client=chat_client,
    instructions=SYSTEM_PROMPT,
)

Tell the model when to call it

The agent's job here is to recognize the intent in the user's message and emit a tool call with structured data. Say so in the instructions, or the model will answer in prose and the component will never render.

src/agents/chart_agent.py
SYSTEM_PROMPT = """
You are a data visualization assistant.

When the user asks for a chart, call `render_bar_chart` with a concise
title and a `data` array of `{label, value}` items.
"""

Import the React hook and Zod in the component that registers the tool. This also applies to the built-in agent, which needs no backend tool-registration step.

import { useComponent } from "@copilotkit/react-core/v2";
import { z } from "zod";

useComponent takes a name, a Zod schema for its props, and the component to render. The runtime registers it as a frontend tool so the agent can discover it, and the schema becomes that tool's parameter definition — it is what tells the model which arguments to send.

parameters is optional, but leaving it out advertises the tool with an empty parameter schema ({ "type": "object", "properties": {} }). The model then has nothing to fill in, so it calls the tool with no arguments and your component renders with no props. Pass a schema for any component that needs data.

page.tsx
  useComponent({    name: "render_bar_chart",    description: "Display a bar chart with labeled numeric values.",    parameters: barChartPropsSchema,    render: BarChart,  });

The component itself is ordinary React: it reads only its props and can stream in as the agent fills the payload. The example above uses Recharts for the bar chart; it doesn't know anything about CopilotKit.

The name you pass to useComponent is what the agent sees as the tool name. Make it a verb like render_bar_chart or show_weather so the LLM reliably picks it when the user asks for that visualization.

Rendering in a headless chat#

CopilotKit's built-in chat components paint registered components for you. A headless or custom chat renders the message list itself, so nothing paints a tool call unless you render it — the component is registered and the agent calls it, but the chat stays empty.

Render the tool calls on each assistant message with CopilotChatToolCallsView:

import { CopilotChatToolCallsView } from "@copilotkit/react-core/v2";

<CopilotChatToolCallsView message={assistantMessage} messages={allMessages} />;

It looks up the sibling tool-role message for each tool call and hands both to the registered renderer. For finer placement, call useRenderToolCall() and paint each tool call yourself — see Headless UI.