useRenderToolCall
React hook that returns a renderer function for tool calls in the chat interface
Overview
Same name, different API than v1
The v2 useRenderToolCall (this page, from @copilotkit/react-core/v2) is a no-argument hook that returns a renderer function for consuming tool calls. It is not the v1 useRenderToolCall, which takes a { name, parameters, render } config object to register a renderer. To register renderers in v2, use useFrontendTool or useHumanInTheLoop.
useRenderToolCall returns a renderer function that maps tool calls to React elements. The returned function looks up the first matching render configuration by tool name (falling back to a wildcard "*" renderer if no exact match is found), parses the JSON arguments, determines the current ToolCallStatus, and returns the appropriate React element. When neither a per-tool nor a wildcard renderer is registered, it falls back to the framework's built-in DefaultToolCallRenderer, so the returned element is effectively always non-null (the signature keeps ReactElement | null for type compatibility).
This hook is primarily used by chat UI components to display visual feedback for tool calls. In most applications you will not call it directly; instead, you register render components via useFrontendTool or useHumanInTheLoop, and the chat components use useRenderToolCall internally to resolve them.
Signature
import { useRenderToolCall } from "@copilotkit/react-core/v2";
function useRenderToolCall(): (
props: UseRenderToolCallProps,
) => React.ReactElement | null;Return Value
Prop
Type
Status Resolution
The renderer determines the ToolCallStatus based on the inputs:
| Condition | Status | result |
|---|---|---|
No toolMessage and tool call is still loading | ToolCallStatus.InProgress | undefined |
| Tool call is executing (arguments resolved, no result yet) | ToolCallStatus.Executing | undefined |
A matching toolMessage exists | ToolCallStatus.Complete | The result string from the tool message |
ToolCallStatus
The ToolCallStatus enum is exported from @copilotkit/react-core/v2:
| Value | Description |
|---|---|
ToolCallStatus.InProgress | The tool call's arguments are still being streamed. |
ToolCallStatus.Executing | Arguments are fully resolved; the tool is executing. |
ToolCallStatus.Complete | Execution is finished and a result is available. |
Usage
Using the Renderer in a Custom Chat Component
function CustomChatMessage({ message }) {
const renderToolCall = useRenderToolCall();
if (message.type === "tool_call") {
// Always returns an element: your registered renderer, the wildcard
// ("*") renderer, or the framework's built-in DefaultToolCallRenderer.
const element = renderToolCall({
toolCall: message.toolCall,
toolMessage: message.toolMessage,
});
return <div className="tool-call-container">{element}</div>;
}
return <div>{message.content}</div>;
}Registering Renderers with useFrontendTool
Tool call renderers are typically registered through useFrontendTool or directly via the renderToolCalls prop on the provider. The useRenderToolCall hook resolves these registrations at render time.
function App() {
// Register a tool with a render component
useFrontendTool(
{
name: "searchDatabase",
description: "Search the product database",
parameters: z.object({
query: z.string().describe("Search query"),
}),
handler: async ({ query }) => {
const results = await fetch(`/api/search?q=${query}`);
return JSON.stringify(await results.json());
},
render: ({ args, status, result }) => {
if (status === ToolCallStatus.InProgress) {
return <div>Searching for "{args.query}"...</div>;
}
if (status === ToolCallStatus.Complete && result) {
const data = JSON.parse(result);
return (
<div>
<p>
Found {data.length} results for "{args.query}"
</p>
<ul>
{data.map((item: any) => (
<li key={item.id}>{item.name}</li>
))}
</ul>
</div>
);
}
return null;
},
},
[],
);
return <ChatInterface />;
}Wildcard Renderer
If no exact name match is found, the hook falls back to a wildcard "*" renderer. This is useful for providing a generic UI for all unhandled tool calls.
function App() {
return (
<CopilotKit
runtimeUrl="/api/copilotkit"
renderToolCalls={[
{
name: "*",
render: ({ name, args, status, result }) => {
if (status === ToolCallStatus.InProgress) {
return (
<div className="text-gray-500 text-sm">Running {name}...</div>
);
}
if (status === ToolCallStatus.Complete) {
return (
<div className="text-green-600 text-sm">{name} completed.</div>
);
}
return null;
},
},
]}
>
<YourApp />
</CopilotKit>
);
}Behavior
- Name-based lookup: The renderer searches registered render configurations for an exact tool name match first, then falls back to a wildcard (
"*") renderer, and finally to the framework's built-inDefaultToolCallRenderer. - JSON parsing: The tool call's
argsstring is parsed from JSON before being passed to the render component. If parsing fails, args default to an empty object. - Status inference: Status is determined from the presence and state of the
toolMessageprop. The render component always receives a consistent shape withname,args,status, andresult. - Default renderer for unmatched tools: If no renderer is registered for the tool name and no wildcard renderer exists, the function falls back to the built-in
DefaultToolCallRendererrather than returningnull, so unhandled tool calls still paint out-of-the-box. - Used internally by chat components: The built-in
CopilotChat,CopilotPopup, andCopilotSidebarcomponents use this hook to render tool calls. You only need to call it directly when building custom chat UIs.
Related
useFrontendTool-- register tools with render componentsuseHumanInTheLoop-- register interactive tools with render componentsCopilotKit-- configure static render tool calls at the provider level